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01 jun 2002
hi folks, i'm still here, just in case that's some
interesting for someone of you
although i'm producing stuff for The Sims no more,
so i am still updating the 1001 Sim Links section &
it's work enough
since as ever, sites are popping out & popping away
quicker than one can follow
i'll write here also about 2 new positions of mine
1.
an interesting new circumstance is added to The Sims web
by the new annoncement of
SimCity4 on the Eł (Electronic Entertainment
Expo)
what has SimCity to do with The Sims?
well, besides the fact of Maxis as developing company,
i think, that EA, Maxis & also a lot of SimCity fans
are striving to repeat The Sims hysteria regarding the
not so inebriating running SimCity series
how they will get it?
per eloquence & the usual slaver
praising how unusual, wonderfull, exciting the new game
will be (click here),
well, positive thinking helps sometimes ...
what i have to say about it?
i don't like it, since it keeps the player in the
standard consumer position
surely you'll be even able to add a ton of screenshots
based stories out of "your" city to the SimCity
exchange
& you can chat & read everywhere on the new &
reborn fan sites what you can read on
simcity.ea.com & hundreds of the new & reborn fan
sites, but
how can a consumer feel the same alluring addiction as a
creative producing one,
who spends days & nights inspiring the own phantasy
into a piece of rather tame game?
in the previous versions of SimCity, the 2000 & the
3000 you had at least the possibility to plaster
"your" city with actual own buildings creations
& a big bunch of user created, but as hard i've
searched in the info texts about the new version SC4, so
i couldn't find any info about the possibility for the
player to insert own buildings into it
& i also can't imagine, how it could be possible
since it will be more 3D oriented than ever Maxis game
before,
at least, resulting from what i could see on the
screnshots
maybe i'm wrong, but i think, that an avarage designing
player will have that way a lot of rather demotivating
difficulties to create here something, if it should be
possible at all
if i'm honest, so i really do not understand, that a
billions of dollars juggling company (EA)
can be so blind to believe, that The Sims success is made
by those by Maxis guys conscious inserted features, incl.
their own DLs & expacks
i don't understand, that after 2,5 years of the most
tremendous thriving flourish in the PC game section (The
Sims) there is still no one, who can remark &
develop, what's for me & a lot of you, the Sims
addicted too so damn evident,
that just the possibility to project real new worlds out
of our desires into a functioning game brought fresh wind
into the rather sniffy kill-or-get-killed gaming
"pleasure"
& i also don't understand, that people (Maxis), who
have themselves so much fun creating those new worlds for
a game don't see, that this' the same creative pleasure,
which keeps a big bunch of you out there still in a dying
The Sims community
enough pleadings
now to
2.
even if there is nothing visual on reflectingarea.com about the
idea, which keeps me still here,
so this strong idea is there
my idea of a game created to enable the average player to
create an own sort of world
i can't write a lot more about, since the idea is more a
vision than a solid existing thing
in any case
i am working on a game, which is based on this, what made
me spend 2 years of my life with The Sims
a game, which will offer to anyone the possibility to
create an own world, with an own look on the surface
& more than this, with own rules & own gaming
cycles
if that's
somehow interesting for you so you can write me a comment
&/or offer your help (click here),
since it will be a game based on a community of players
& not on a money making company
how will i reach it?
plain said, i don't know :ob
i'll just do my best for this vision ...
aeh ... try
this link for some flat amusement
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